Bloodrun has released BUILD 2026-10-08, adding a new gladiator, Angel, alongside a major networking update, automatic map downloads, weapon balance changes and further improvements to bots and the interface.

New gladiator: Angel
Angel is built around invisibility, with both her active and passive abilities allowing her to disappear during a match.
  • Invisibility hides Angel for five seconds. She has no shadow or name under the crosshair, leaving only a faint outline visible.
  • Her passive ability makes her invisible after standing still for five seconds. She remains hidden until she moves, fires or takes damage.
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Angel uses Invisibility as both an active and passive ability

Weapon changes
  • Plasma Gun damage has been increased from 15 to 20, together with its splash damage. Plasma tricks provide more push but also cost more health.
  • Zoomed Machinegun damage has increased from 13 to 14.
  • Grenade Launcher is now a full weapon and is bound to key 6 by default. Rocket Launcher, Lightning Gun and Railgun move to 7, 8 and 9 on new configurations. Existing configs keep their current bindings.
  • MG and LMG firing sounds have been made quieter.

Networking and automatic downloads
The networking system has received one of the largest changes in the build.
  • The server now sends world updates every server frame. At sv_fps 60, clients receive 62 updates per second instead of 20, making player movement smoother and combat events arrive sooner.
  • Losing two consecutive packets no longer causes movement or shots to disappear.
  • rate, snaps, cl_maxpackets and cl_packetdup have been removed. Bloodrun now configures these settings automatically, preventing old or unsuitable config values from affecting the connection.
  • Missing maps can now be downloaded automatically when connecting to a server and are loaded immediately afterwards. The option is enabled by default under SETUP -> GENERAL -> DOWNLOADS.

Smarter bots
Bots have received another AI update following the improvements introduced in previous build.
  • Bots can fire while moving toward an item instead of stopping to fight.
  • They prioritize destroying a turret that is attacking them.
  • Weapon selection has been improved based on combat distance.
  • Bots playing Angel use Invisibility.
  • Against an invisible Angel, bots have reduced visibility and accuracy.

Scoreboard and interface
  • The Scoreboard now opens instantly and updates live.
  • Opponent item pickups remain hidden until the end of a match, while spectators can see pickups for both players.
  • Dying no longer closes an open SETUP or voting menu.
  • Mouse Gain can now be adjusted in steps of 0.0001, while volume settings use 0.05 increments.

Other changes
  • The item pickup radius has been reduced from 75 to 70.
  • dm7 Deep Inside has been renamed [map=Deep Outside BR].

New build is available on RESP MOSCOW 1, 2, 3 and ALPHA. Players who already have the Bloodrun Launcher installed only need to install the new build.

Links: Bloodrun Launcher RU, Bloodrun Launcher EU, Full changelog