Game Update on 6/22
Bethesda announced a new patch for Quake Champions, which will be available on June 22. The update introduces balance changes for BJ Blazkowicz, Tri-bolt, and also fixes many bugs. The full list is presented below.
UI/HUD:
Custom Game:
Spectating:
Tech:
Crash:
Tri-bolt:
BJ Blazkowicz:
Sacrifice:
Duel:
Known Issues:
Source: Bethesda.net
UI/HUD:
- Fixed an issue where the Tri-bolt icon was missing from the fraglist
- Fixed an issue where Scalebearer’s death log ability icon was missing
- Fixed skippable photosensitivity warning
Custom Game:
- Fixed an issue that would cause spectators to become stuck on the lobby screen if a new match is started before the Spectator transitions out of the previous match.
- Fixed an issue where players would not receive challenges progression in a Custom Game
Spectating:
- Fixed an issue where the spectator would see mismatched player outlines
Tech:
- Ping will no longer correlate with FPS, which will now display the true ping value
- Additional heat map stats added
- Fixed an issue relating to the Tri-bolt bloom effect in outdoor areas
- Swear filter temporarily disabled
Crash:
- Fixed a crash that could occur during Sacrifice mode if throwing the soul and using one’s ability at the same time
Tri-bolt:
- Increased explosion delay to 250ms
- Increase projectile speed +10m/s
- Minimum splash damage is set to 5dmg
BJ Blazkowicz:
- Slow firing weapons (RL, RG, SG, TB) now at 1.5x
- Reduced rate of fire to 1.25x for high rate of fire weapons (Gauntlet, Machinegun, Nailgun, Heavy Machinegun, Super Nailgun, and Lightning Gun)
Sacrifice:
- Round limit upped to 60 mins
Duel:
- Warmup is set to 40 seconds
Known Issues:
- Incorrect ping may appear in second round
- Spectator in fly camera won’t see splash screen between rounds
- Window resize can break spectators HUD
Source: Bethesda.net