Patch Notes for June 9
JLeavey, one of the Community Managers of Quake Champions, announced the patch notes for the upcoming Beta Test starting today, 14:00 UTC, 09 Jun 2017.
Tech:
In-game:
UI/HUD:
Champions Balance:
Crashes:
Mouse sensitivity improvements:
Known Issues:
Source: Bethesda.net
Tech:
- Fixed an issue where a stutter could occur during a spike in performance
 
In-game:
- Fixed “fragged by” appearing on-screen after a suicide
 - Removed Rocket Launcher balcony in Ruins of Sarnath
 - Fixed Duel start poses in Blood Covenant and Ruins of Sarnath
 - Improved item placement in Duel in Ruins of Sarnath
 - Fixed an issue when a Champion’s vanity item persisted on a scene after their death
 
UI/HUD:
- The health bar will now be colored white if player has less than a half bar remaining
 - Fixed an issue where sliders remained red after interacting with them in the menu
 - Boot up sequence order changed
 
Champions Balance:
- Slash's Max AP has been buffed + 25 AP
 - Slash's trail lifetime has been decreased to 3 seconds
 - Slash's active ability duration has been decreased to 2 seconds
 - Galena's Unholy Totem's health has been buffed to 50 HP
 - Clutch's acceleration steps have been reworked to allow him to accelerate faster
 - Visor’s air acceleration has increased (+10%), so he gains speed faster using strafe jumps.
 - Galena's basic speed has been increased up to 300
 - Scalebearer’s passive ability tweaked acceleration steps
 
Crashes:
- Fixed random gameplay crash in Sacrifice mode
 - Fixed rare crash when clicking on the Play button
 
Mouse sensitivity improvements:
- Mouse acceleration option has been added to Options Screen
 - Mouse sensitivity now closer to Quake Live. Updated range is 1-30.
 - M-filter added in Options Screen
 
Known Issues:
- No in-menu notification about completed challenges
 - When sudden death happens in Duel, sudden death text won’t appear in HUD
 - Black doors in Blood Covenant in DM and TDM
 
Source: Bethesda.net