You know how UT4 is an absolutely sensational engine, but the movement physics aren't for everyone (I'm using that term loosely) Well I was thinking how CPMA was created in Q3 and how we have PQL in QL... Why can't we have a Q3 physics mod for UT? That game would kick some serious ass with Q3 physics. Why not? By the way I have no idea how to mod, but surely someone experienced is interested.
July New Blood